Abstract: | Goals to acquire information, or knowledge goals, are common in the real world but have been largely ignored in the field of classic planning. This paper argues that they arise out of the need to make decisions in an unpredictable world, and describes a planner, Cassandra, that embodies this approach. Previous work on knowledge goals has concentrated on logics that can be used to represent them; the use of these logics appears to be consistent with the crucial role played by decisions in the construction of plans containing knowledge goals.
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